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#include<stdio.h> #include<conio.h> #include<windows.h> #include<stdlib.h> #include <time.h> #include <process.h> #include<string.h>
int pos; int level=1000; int count; int num; int score; int Down; int intst; int isRun; int isOver; int isRight; int isFull; int map[11][11];
int Build_char() { int res; res=rand()%2?(65+rand()%26):(97+rand()%26); return res; }
int Build_Pos() { int res; res=rand()%10; return res; }
void Listener(PVOID pvoid) { char temp; while(1) { while(!_kbhit()) temp=getchar(); if(temp==num) { score+=10; isRight=1; if(score==100) { isFull=1; temp='0'; } } if(temp=='1') isRun=1-isRun; if(temp=='0') { isOver=1; return; } } }
void Repaint(PVOID pvoid) { int i,j; while(1) { if(isOver)break; while(!isRun); system("cls"); printf(" 时间:%d 得分:%d 1---暂停,0---退出n--------------------------------------------------------n",time(0)-intst,score); for(i=0;i<=10;i++) { for(j=0;j<=10;j++) if(map[i][j]) printf("%c",map[i][j]); else printf(" "); printf("n"); } printf("--------------------------------------------------------n"); }
}
void Calculate() { memset(map,0,sizeof(map)); map[count][pos]=num; }
void Run() { int flag=1; int cnt; while(flag) { cnt=Down; count=1; pos=Build_Pos(); num=Build_char(); while(cnt&&!isRight) { if(isOver)return; while(!isRun); Calculate(); count++; cnt--; Sleep(level); } isRight=0; } }
void init() { score=0; isOver=0; Down=10; isFull=0; isRun=1; isRight=0; intst=time(0); memset(map,0,sizeof(map)); }
int main() { init(); _beginthread(Listener,0,NULL); _beginthread(Repaint,0,NULL); Run(); if(isFull) printf("祝贺你,你赢了n"); return 0; }
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